Triad Healing Stim Injector
A two stage, Triple Shot injector, giving the user a (addictive) boost to healing.
Requires: Healing surge (unless bloodied).
Stage 1 Requirement:
Inject One of the vials (minor action). This is an amplification drug for the Healing Stim.
Stage 2 Requirement:
Inject The other two vials (Move action). The user uses a healing surge. Instead of the normal value, they gain 1d8+6 hit points.